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Feb 21, 2025
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2018-2019 Catalog [ARCHIVED CATALOG]
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GAME 2303 - Artificial Intelligence Programming I 3 Credits (2 hrs. lec., 3 hrs. lab.) Basic techniques in artificial intelligence related to game and simulation programming. Includes knowledge representation and interference techniques, expert systems, path-finding algorithms, and search techniques for problem solving. Prerequisite: GAME 1343 Course Outcomes 1 - Explain the theory of probabilistic and logical reasoning.
2 - Use search, logic, and probability skills in analysis.
3 - Explain the principles and practice of artificial intelligence.
4 - Utilize artificial intelligence techniques in a game and/or simulation program.
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