2018-2019 Catalog 
    
    Mar 29, 2024  
2018-2019 Catalog [ARCHIVED CATALOG]

GAME 2303 - Artificial Intelligence Programming I


3 Credits (2 hrs. lec., 3 hrs. lab.) Basic techniques in artificial intelligence related to game and simulation programming. Includes knowledge representation and interference techniques, expert systems, path-finding algorithms, and search techniques for problem solving. Prerequisite: GAME 1343  
Course Outcomes
1 - Explain the theory of probabilistic and logical reasoning.
2 - Use search, logic, and probability skills in analysis.
3 - Explain the principles and practice of artificial intelligence.
4 - Utilize artificial intelligence techniques in a game and/or simulation program.