2018-2019 Catalog 
    
    Apr 19, 2024  
2018-2019 Catalog [ARCHIVED CATALOG]

GAME 2332 - Project Development I


3 Credits (2 hrs. lec., 4 hrs. lab.) Skill development in an original modification based on a current game engine. Includes management of version control; development of project timelines; integration of sound, models, and animation; production of demos; and creation of original levels, characters, and content for a real-time multiplayer game. Prerequisite: Department approval; student must have successfully completed 12 hours in specialization
Course Outcomes
1 - Explain the fundamentals of project management and version control.
2 - Prepare a design document and time schedules.
3 - Develop a game or simulation based on a design plan.
4 - Develop a design document and estimated time schedules for a team project.
5 - Develop, arrange, and refine projects for inclusion in a Game design portfolio.
6 - Research and prepare to meet industry requirements for employment
7 - Identify current events, skills, attitudes and behaviors pertinent to the industry and relevant to the professional development of the student.
8 - Create a completed playable Game level.