2019-2020 Catalog 
    
    Apr 26, 2024  
2019-2020 Catalog [ARCHIVED CATALOG]

ARTV 1345 - 3-D Modeling and Rendering I


Credit Hours: 3
Contact Hours - Lecture: 2 Lab: 4
Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.
Corequisite: ARTC 1302  
Student Learning Outcomes
1 - Construct 3-D objects. 2 - Utilize tools for lighting, surfacing and camera. 3 - Render 3-D scenes. 4 - Demonstrate digital lighting and camera operations on constructed objects through the use of rendering. 5 - Outline partial relationship of multiple objects. 6 - Explain perspective and dimensions. 7 - Utilize 3-D animation software. 8 - Explain perspective and dimensions. 9 - Stage, generate and execute, 2D renders of 3-D models. 10 - Develop production experience by working within a project’s technical and time constraints. 11 - Identify, navigate and test appropriate solutions based on commercial project criteria.