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May 30, 2026
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2019-2020 Catalog [ARCHIVED CATALOG]
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GAME 1343 - Game and Simulation Programming I Credit Hours: 3 Contact Hours - Lecture: 2 Lab: 3 Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics. Prerequisite: ITSE 1302 Student Learning Outcomes 1 - Incorporate sound and graphics in programs.
2 - Develop a game/simulation advanced pointer techniques and applications.
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