2019-2020 Catalog 
    
    Apr 27, 2024  
2019-2020 Catalog [ARCHIVED CATALOG]

GAME 2303 - Artificial Intelligence Programming I


Credit Hours: 3
Contact Hours - Lecture: 2 Lab: 3
Basic techniques in artificial intelligence related to game and simulation programming. Includes knowledge representation and interference techniques, expert systems, path-finding algorithms, and search techniques for problem solving.
Prerequisite: GAME 1343  
Student Learning Outcomes
1 - Explain the theory of probabilistic and logical reasoning. 2 - Use search, logic, and probability skills in analysis. 3 - Explain the principles and practice of artificial intelligence. 4 - Utilize artificial intelligence techniques in a game and/or simulation program.