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Apr 27, 2024
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2019-2020 Catalog [ARCHIVED CATALOG]
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GAME 2303 - Artificial Intelligence Programming I Credit Hours: 3 Contact Hours - Lecture: 2 Lab: 3 Basic techniques in artificial intelligence related to game and simulation programming. Includes knowledge representation and interference techniques, expert systems, path-finding algorithms, and search techniques for problem solving. Prerequisite: GAME 1343 Student Learning Outcomes 1 - Explain the theory of probabilistic and logical reasoning.
2 - Use search, logic, and probability skills in analysis.
3 - Explain the principles and practice of artificial intelligence.
4 - Utilize artificial intelligence techniques in a game and/or simulation program.
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