2019-2020 Catalog 
    
    Apr 27, 2024  
2019-2020 Catalog [ARCHIVED CATALOG]

GAME 2338 - Game Testing


Credit Hours: 3
Contact Hours - Lecture: 2 Lab: 3
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
Prerequisite: GAME 1304  
Student Learning Outcomes
1 - Describe the methodology and procedures for collecting, reporting, and closing game bugs. 2 - Identify the stages of project completion. 3 - Identify the different testing types. 4 - Explain the console approval process. 5 - Demonstrate writing precise bug records.