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May 11, 2024
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2019-2020 Catalog [ARCHIVED CATALOG]
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GAME 2338 - Game Testing Credit Hours: 3 Contact Hours - Lecture: 2 Lab: 3 Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes. Prerequisite: GAME 1304 Student Learning Outcomes 1 - Describe the methodology and procedures for collecting, reporting, and closing game bugs.
2 - Identify the stages of project completion.
3 - Identify the different testing types.
4 - Explain the console approval process.
5 - Demonstrate writing precise bug records.
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